Double Sir is Court Piece with a pile in the middle. A won trick is not taken: it goes face down into the centre, and only a player who wins two tricks in a row collects the whole pile for their team. Partners cannot share a run; it has to be the same player.
That turns every trick into a question of timing. A team can win more tricks than the other side and still collect fewer, which is why many tables, especially in Punjab and Pakistan, would rather play Double Sir than anything else.
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How to play Double Sir
What Double Sir shares with every Court Piece game
Four players in two teams of two. Partners sit opposite each other.
Play goes anticlockwise — to the right.
First hand: everyone draws a card, and the highest card chooses the trump.
Every hand after that, the player to the dealer's right chooses.
Five cards each first, then four more and four more — 13 each.
The trump is chosen from those first five cards.
Follow the suit that was led if you can.
If you can't, play any card. You never have to play a trump.
The highest trump wins the trick. With no trump in it, the highest card of the suit led wins.
Whoever wins a trick leads the next one.
Calling the trump
The chooser has 20 seconds — 10 in a player's very first game.
They may pass once, to their teammate. If their time runs out, it passes to the teammate.
The teammate cannot pass. They choose within 20 seconds, or the dealer turns a random card and its suit is trump.
The pile
A won trick is not taken. It goes face down into a pile in the centre.
When the same player — not their partner — wins two tricks in a row, they collect the whole pile.
After a collection, the next trick starts a new pile. A third win in a row doesn't collect — you need two in a row again.
Tricks 1 and 2 won by the same player do collect.
Whoever wins the 13th trick takes whatever is left.
Winning the round
The round ends when a team has collected 7 tricks — unless the other team has collected none. Then play goes on.
Collecting all 13 tricks is a court. If the dealing team does it, it is a goon court.
Scoring
Result
Points
Courts
Callers win
+1
0
Defenders win
+2
0
Callers' court
+3
+1
Goon court
+4
+3
Win 7 rounds in a row: +2 bonus points in Points, or +1 court in Courts.
Families argue about three pile rules more than anything else in the game. Rung Royal makes each one a switch, so the table plays exactly what you are used to, and adds two extras of its own:
Optional house rules
Ace on Ace: two different aces won back to back don't collect.
Trump Ace: the trump ace can't seal the pile.
No collecting on tricks 11 and 12 (off by default).
Rung Royal extras
Our own additions, not traditional rules — offered offline, for watching a video.
New cards: deals you a fresh hand. Offered in every game.
Change the trump: in Single Sir, Double Sir and Hidden Rung, the caller may pick a new trump after seeing all 13 cards — before the first card is played.
Playing Double Sir well
Win tricks in pairs. A single won trick only feeds the pile, so plan your high cards so that the same hand can win the next trick too.
Break the other side's run. When an opponent has just won a trick, the next one matters twice: beating them stops the collection, even if you do not collect yourself.
Your partner's win is not yours. If your partner wins a trick and you win the next, nothing is collected, so sometimes the right card is the one that lets your partner win again.
Keep a winner for the end. Whoever wins the thirteenth trick takes whatever is left in the pile, and late in the round that can be most of it.
Questions people ask
What is Double Sir in Court Piece?
The pile version of Court Piece, also called Do Sir. Won tricks go face down into a pile in the centre, and when the same player wins two tricks in a row they collect the whole pile for their team. Only collected tricks count.
Does my partner's trick count towards two in a row?
No. It has to be the same player, not their partner. If you win a trick and your partner wins the next, the pile stays where it is.
What happens after a collection?
The next trick starts a new pile, and a third win in a row does not collect again: you need two in a row again. Tricks 1 and 2 won by the same player do collect, and whoever wins the 13th trick takes whatever is left.
When does a round of Double Sir end?
When a team has collected seven tricks, unless the other team has collected none; then play goes on. Collecting all thirteen is a court, and if the dealing team does it, a goon court.
What are Ace on Ace and Trump Ace?
Two house rules about the pile. Ace on Ace: two tricks won back to back with two different aces do not collect. Trump Ace: the trump ace cannot seal the pile. A third: no collecting on tricks 11 and 12. All three are off until you switch them on in Rung Royal's settings.
Is the trump called differently in Double Sir?
No. The trump is called as in Single Sir: in the first hand by the highest card drawn, after that by the player to the dealer's right, from their first five cards.
Is Double Sir a double trump game?
No, though some people search for it that way. There is still one trump suit. The "double" is the two tricks in a row one player must win to collect the pile.
Play Double Sir in the free app
Free · no gambling · no coins to buy
The other games
Single Sir The classic: every trick counts, and seven tricks win the round.
Hidden Rung The trump is laid face down, and shown only when someone asks.
Be-Ranga No trump call: the first card that cannot follow suit sets the trump.
Mendikot The cousin where the tens decide: capture three or four of them.